4/2/2023 0 Comments Dmguild season 8 logsheet![]() ![]() There's a ton of stuff on DMSGuild that does not follow official design rules so they'd have to do a bunch of engineering - its just a gigantic rabbit hole.no thanks. DDB can barely keep up with official content following official rules.Here's an example of one that does the homebrew creatures with DDB links. I like it for 2 reasons, i) it makes it way easier for me to use as a player, and ii) it means they followed the rules in creating the object/spell/monster/subclass/whatever (not that they really have to though because homebrew can follow whatever rules you want). ![]() I find DMSGuild content immensely more useful if authors create the items on DDB and provide the links in the docs.very few authors do that though.That alone means you will never find homebrewed DMSGuild content for sale on DDB unless they change the Terms of Service - and then only pubs created from THAT point could be published elsewhere. From the author's perspective, its effectively locked on DMSGuild forever. When someone publishes on DMSGuild, they're agreeing that they will never distribute that IP through any other other channel (with a couple caveats for short-term marketing, etc).and that's binding for the life of the IP (so well past the author's death).With Fantasy Grounds, I believe DMsGuild content has to be "loaded" onto Fantasy Grounds via whatever's been purchased as opposed to "unlocked on Fantasy Grounds." The equivalent of that in DnD Beyond is homebrew. However, I think there's a functional problem. And if I remember right, with Fantasy Grounds, the onus is on the content creator, not Fantasy Grounds to ensure the content maintains compatibility with Fantasy Grounds. I think if this were to happen, this would be the most likely avenue. I mean, anything is possible but that would be quite a licensing deal, and prices would have to go up on products that offered that. I don't think you're likely to see a deal where you just buy the PDF on DMsGuild and get a code to unlock a DNDBeyond version. I think that if there ever is a licensing agreement between DNDBEYOND and DMsGuild, it would probably be more like the one DMsGuild has with Fantasy Grounds, where you can buy separate, Fantasy Grounds versions of DMsGuild products (as a separate product from the PDF). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |